Wednesday, December 1, 2010

Notorious Monsters - First Blood - Final Fantasy XIV


Deadeyes
Deep within the shadows of the Black Shroud lurks a wolf so fearsome, so terrifying, so unnatural, that local villagers have little choice but to cower in their homes, lest they become his next victim. Legends call the beast Deadeyes, and he is unlike any creature the forest has ever seen. As alpha male, he exhibits the cunning and composure of an army general while leading his pack of slavering minions through the region, showing mo mercy to those unfortunate enough to fall in their path. There has been many a proud hunter boast he will be the one to finally capture Deadeyes, but as of yet, none have survived to fulfill that claim...
Operation: Wolfsbane
Recently, there have been numerous reports of a pack of bloodthirsty wolves attacking farmsteads deep within in the Black Shroud. According to eyewitness accounts, the pack is led by a ferocious alpha male with glowing red eyes, and the attacks have been conducted with a military-like precision unlike anything ever seen in the wild. The Brotherhood of the Broken Blade is calling upon its loyal brothers and sisters to join in the patrolling of frequently attacked areas, not only in order to protect the lives of those living there, but also to determine once and for all who is truly behind these assaults.
Levequest Location
Treespeak
Those who are successful in slaying Deadeyes will be rewarded with a special item known as an Allagan runestone. There are a dozen in all, each representing one of the twelve deities who watch over the peoples of Eorzea. Rumor has that in Ul'dah resides a young trader who seeks these rare stones and is offering pieces of finely crafted equipment in exchange.
The following is an example of some of the items available for barter:

Harlequin Attire
Crafted for use by jongleurs, magicians, and other performing artists, this lightweight armor provides protection while still allowing the wearer freedom of movement. An extra layer of arcane wards woven into the cloth not only gives a boost to defense against maleficent enchantments, but also improves versatility with magic.

Favors: Discipline of Magic
Optimal Rank: 50
Runestone Required
  • Harlequin's Cap
    • Defense 42
    • Magic Defense 89
    • Evasion 16
    • Resilience 64
    • MND: +4
    • PIE: +4
    • Elemental Resistances: +31
Allagan Runestone - Nophica
  • Harlequin's Acton
    • Defense 116
    • Magic Defense 90
    • Evasion 33
    • Resilience 63
    • HP: +54
    • MP: +54
    • Elemental Resistances: +34
Allagan Runestone - Nald'thal
  • Harlequin's Tights
    • Defense 66
    • Magic Defense 52
    • Evasion 33
    • Resilience 63
    • INT: +2
    • MND: +2
    • Craftsmanship: +12
    • Elemental Resistances: +36
Allagan Runestone - Nymeia
  • Harlequin's Belt
    • Defense 18
    • Magic Defense 16
    • Evasion 8
    • Resilience 17
    • Elemental Resistances: +7
Allagan Runestone - Oschon
*The aforementioned items are still under development and may change before the time of their release.
More exciting information on notorious monsters is will be made available in the coming weeks, so stay tuned!




Original source can be seen here.


The Mercury Keeps Rising - Level Cap to Be Increase - Final Fantasy XI

The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)
The mercury is set to climb to flesh-searing heights with the further lifting of the level cap in the impending version update. Maximum character level will rise from 85 to 90, and this change will be accompanied by a host of new abilities, traits, and spells to complement the existing arsenal. Furthermore, to ensure that it won't be lonely for adventurers who reach these newfound heights, certain Wings of the Goddess areas will also undergo adjustments in monster level and distribution.
The following new job abilities will be added:
Blood Rage (WAR Lv.87 Ability Delay: 5 min. Effect Duration: 30 sec.)
Enhances critical hit rate and critical hit damage for party members within area of effect.

Impetus (MNK Lv.88 Ability Delay: 5 min. Effect Duration: 3 min.)
Enhances attack and critical hit rate with each successive melee attack you land.

Enmity Douse (BLM Lv.87 Ability Delay: 10 min.)
Reduces the target's enmity towards you.

Conspirator (THF Lv.87 Ability Delay: 5 min. Effect Duration: 1 min.)
Enhances accuracy and "Subtle Blow" effect for party members within area of effect. Does not affect the party member being targeted by the enemy.

Sepulcher (PLD Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for undead.

Arcane Crest (DRK Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for arcana.

Bounty Shot (RNG Lv.87 Ability Delay: 5 min.)
Increases the rate at which the target yields treasure.

Hamanoha (SAM Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for demons.

Dragon Breaker (DRG Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for dragons.

Smiting Breath (DRG Lv.90 Ability Delay: 1 min.)
Orders the wyvern to attack with its breath.

Restoring Breath (DRG Lv.90 Ability Delay: 1 min.)
Orders the wyvern to heal with its breath.

Mana Cede (SMN Lv.87 Ability Delay: 5 min.)
Channels your MP into TP for avatars and elementals.

Blood Pact: Ward "Fleet Wind" (SMN Lv.86 Ability Delay: 1 min. Effect Duration: 2 min.)
Increases movement speed for party members within area of effect.

Blood Pact: Ward "Inferno Howl" (SMN Lv.88 Ability Delay: 1 min. Effect Duration: 1 min.)
Grants the effect of "Enfire" to party members within area of effect.

Blood Pact: Ward "Diamond Storm" (SMN Lv.90 Ability Delay: 1 min. Effect Duration: 3 min.)
Reduces evasion for enemies within area of effect.

Triple Shot (COR Lv.87 Ability Delay: 3 min. Effect Duration: 90 sec.)
Occasionally uses three units of ammunition to deal extra damage.

Tactician's Roll (COR Lv.86)
Grants a Regain effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 8.

Allies' Roll (COR Lv.89)
Enhances skillchain damage and skillchain accuracy for party members within area of effect. Lucky Number: 3. Unlucky Number: 10.

Curing Waltz V (DNC Lv.87 Ability Delay: 23 sec.)
Restores target's HP.

Striking Flourish (DNC Lv.89 Ability Delay: 2 min. Effect Duration: 1 min.)
Allows you to deliver a twofold attack. Requires at least one finishing move.

Stratagem: Perpetuance (SCH Lv.87)
Increases the enhancement effect duration of your next white magic spell.

Stratagem: Immanence (SCH Lv.87)
Makes it possible for your next elemental magic spell to be used in a skillchain, but not a magic burst.
The jobs listed below will each welcome an existing trait to their arsenal upon reaching the specified level, beyond which the degree of mastery will increase in stages.
JobLevelJob TraitEffect
Black MageLv.50Elemental CelerityQuickens elemental magic spellcasting.
Red MageLv.87Shield MasteryGrants bonus TP when blocking an attack with a shield.
Dark KnightLv.88Tactical ParryGrants bonus TP when parrying an attack.

The following new spells will be added:
- White Magic
Regen IV WHM Lv.86
Boost-CHR WHM Lv.87
Boost-AGI WHM Lv.90
Gain-CHR RDM Lv.87
Gain-AGI RDM Lv.90
Adloquium SCH Lv.88

- Black Magic
Fire V BLM Lv.86
Aeroja BLM Lv.87
Blizzard V BLM Lv.89
Firaja BLM Lv.90

- Songs
Valor Minuet V BRD Lv.87
Wind Carol II BRD Lv.87
Fire Carol II BRD Lv.90

- Ninjutsu
Migawari: Ichi NIN Lv.88
*Uses the ninja tool, "mokujin."
More jobs will be able to learn the following spells:
- White Magic
Protect V PLD Lv.90
Aquaveil SCH Lv.13
Blink SCH Lv.29
Stoneskin SCH Lv.44
Shell V RDM Lv.87 / SCH Lv.90

- Black Magic
Fire IV RDM Lv.86
Blizzard IV RDM Lv.89
Fire III DRK Lv.88
Blaze Spikes SCH Lv.30
Ice Spikes SCH Lv.50
Shock Spikes SCH Lv.70
Aero V SCH Lv.87 (Addendum: Black)
Break RDM Lv.87 / SCH Lv.90 (Addendum: Black)
Several new blue magic spells will be added.

In addition to the above, performance-enhancing tweaks will be introduced for a host of existing job abilities. The exciting details will be announced in the very near future, so stay tuned!




Original source can be found here.